Dev: PlayStation 4 Doesn't Suffer With "1fps Barrier" From Last Gen - Graphics API is Different and Surprising
As Sony's latest PlayStation 4 video game console gets closer to its get-go birthday, video game software developers have now become fairly more acquainted with the internals and the offerings of the new system. Haemimont Games' structure and management simulation game known as Tropico 5 is one of the few titles from the last generation that are being ported over to the PlayStation four, and according to the programmer of the game, the process is going smoothen, thanks to the pleasantly surprising graphics API of the latest console and its freedom from the "1fps barrier" found in the last-gen consoles.
PlayStation 4 is Costless from Last-Gen'south "1fps Barrier" - Graphics API is Pleasantly Surprising, Says Tropico 5 Developer
While the video game library of the latest consoles already accommodates a fair amount of major triple A games that were originally developed on the final-gen consoles and were later remastered using the current offerings of the PlayStation 4 and Xbox One, there are even so some modest significant games that are currently being prepared to be launched with next-gen perks, and Haemimont Games' ancient history strategy game known as Tropico 5 is one of them.
While talking to GamingBolt recently, studio's caput programmer Ivan-Assen Ivanov talked about the game's PlayStation iv port and shared his thoughts on how Sony's latest console is making it easy to optimize the game and port the development engine over to it. According to him, the additional CPU cores of the latest panel handle the actress work and the liberty from the "1fps bulwark" that plagued the last-gen consoles results in smooth frame rate. He said:
"Nosotros're offloading more and more than work to the additional CPU cores offered by the PS4 – which volition ultimately benefit other platforms, likewise. Nearly of the porting work was in the low-level rendering code, since the graphics API is pretty different. Porting was a long catamenia of nothing or virtually nix visible on the screen, and suddenly most of the game was up and running at an amazing frame-rate! None of that 'i fps barrier' notorious in the previous console generation."
When asked about the development team'southward overall feel with the latest PlayStation iv graphics API compared to the other platforms that the studio has worked on, Ivanov stated:
"This is our first game for whatever Sony platform, and we're pleasantly surprised. We're looking forward to spending more than time with PS4 on future projects."
Haemimont Games' Tropico five is currently available on PC, Linux, and Mac. Its Xbox 360 version is due on Nov 11 and the PlayStation 4 version will hopefully be out before the year ends.
Source: https://wccftech.com/dev-ps4-suffer-1fps-barrier-gen-graphics-api-surprising/
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